If you spent a large chunk of your childhood playing Sim City (and who didn’t?), you learned all sorts of things about zoning and the dangers of building too many roads or relying on nuclear power.
Over the years the game has become increasingly complex, but it retains its core values of teaching users the complicated truths and consequences of urban development. So it’s no surprise that this year’s game, Sim City Societies, introduces the factor of Global Warming. Build too many Coal Plants, and just watch what happens to your atmosphere.
It’s great that kids are learning about Global Warming, but I can’t help but wonder where it’s all leading. The Halo 3 War Crimes Tribunal?






